; Eventsfile 1 - Germans

@BEGINEVENTS

@IF
SCENARIOLOADED
@THEN
PLAYCDTRACK
12
DONTPLAYWONDERS
@ENDIF

@IF
NEGOTIATION
talker=Christian Kingdoms
talkertype=Computer
listener=ANYBODY
listenertype=Computer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=Computer
listener=Christian Kingdoms
listenertype=Computer
@THEN
@ENDIF

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
CITYTAKEN
city=Aachen
attacker=ANYBODY
defender=Germans
@THEN
TEXT
Aachen, one of the most important German cities, falls after
a long siege, even lasting for several months! The conquerors
capture nearly the whole Imperial Treasure!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=500
PLAYWAVEFILE
BARRACKS.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=London
attacker=ANYBODY
defender=English
@THEN
TEXT
London, seat of the English King, is conquered after hard battles!
The victors impose their supremacy over the entire realm!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=600
PLAYWAVEFILE
BARRACKS.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Paris
attacker=ANYBODY
defender=Franks
@THEN
TEXT
Paris, residence of the Frankish King, falls after a fierce
struggle! The besiegers discover numerous relics and artefacts!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=750
PLAYWAVEFILE
BARRACKS.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Ribe
attacker=ANYBODY
defender=Christian Kingdoms
@THEN
TEXT
After a long siege, the Viking city of Ribe is
completely destroyed...
ENDTEXT
PLAYWAVEFILE
HELISHOT.WAV
JUSTONCE
CHANGETERRAIN
terraintype=3
maprect
47,5,47,5,47,5,47,5
@ENDIF

@IF
CITYTAKEN
city=Hedeby
attacker=ANYBODY
defender=Christian Kingdoms
@THEN
TEXT
Hedeby, an important Viking trade center, is captured and
totally plundered.
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=350
PLAYWAVEFILE
HELISHOT.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Damietta
attacker=ANYBODY
defender=Fatimids
@THEN
TEXT
Damietta surrenders after fierce struggles!
The vicinity of the city was completely
devastated during the long siege!
ENDTEXT
PLAYWAVEFILE
CIVDISOR.WAV
JUSTONCE
CHANGETERRAIN
terraintype=1
maprect
108,124,108,124,108,124,108,124
@ENDIF

@IF
CITYTAKEN
city=Damietta
attacker=ANYBODY
defender=Fatimids
@THEN
JUSTONCE
CHANGETERRAIN
terraintype=2
maprect
107,125,107,125,107,125,107,125
@ENDIF

@IF
CITYTAKEN
city=Reggio
attacker=Christian Kingdoms
defender=ANYBODY
@THEN
CREATEUNIT
unit=Urban Guards
owner=Christian Kingdoms
veteran=no
homecity=none
locations
58,108
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Crotona
attacker=Christian Kingdoms
defender=ANYBODY
@THEN
CREATEUNIT
unit=Urban Guards
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
59,99
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tarent
attacker=Christian Kingdoms
defender=ANYBODY
@THEN
CREATEUNIT
unit=Housecarls
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
63,95
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=ANYBODY
defender=Christian Kingdoms
@THEN
TEXT
Rome falls under treacherous attacks! The pope escapes to Avignon!
The whole Christianity is shocked!
ENDTEXT
CHANGEMONEY
receiver=TRIGGERATTACKER
amount=1200
PLAYWAVEFILE
CATHEDRL.WAV
MAKEAGGRESSION
who=Germans
whom=Franks
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Jerusalem
attacker=Germans
defender=ANYBODY
@THEN
TEXT
German Crusaders take Jerusalem! The whole Christianity thanks
the victorious holy warriors!
The Pope calls for a search for the True Cross of Jesus!
ENDTEXT
PLAYWAVEFILE
CATHEDRL.WAV
MAKEAGGRESSION
who=Franks
whom=Fatimids
JUSTONCE
GIVETECHNOLOGY
receiver=Germans
technology=28
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Swordsmen
owner=Franks
veteran=yes
homecity=none
locations
33,45
33,51
29,47
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
Sire, a good year for our peasants, the surplus of
Wheat brought additional 30 Gold into our treasury.
ENDTEXT
CREATEUNIT
unit=Cavalry
owner=Byzantines
veteran=yes
homecity=none
locations
79,71
84,72
77,83
91,73
endlocations
CHANGEMONEY
receiver=Germans
amount=30
PLAYWAVEFILE
CHEERS1.WAV
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
TEXT
Sire, Viking plunderers were sighted in the north of our realm!!
ENDTEXT
CREATEUNIT
unit=Vikings
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
49,13
51,13
48,10
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
TEXT
A major Viking invasion is about to menace our borders, your Majesty!
ENDTEXT
CREATEUNIT
unit=Warlord
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
49,13
51,13
48,10
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=14
@THEN
TEXT
Sire, the times are unsafe. Honourable merchants were
robbed on their way through our realm. We paid 20 Gold
to balance out their losses.
ENDTEXT
CREATEUNIT
unit=Magyars
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
59,43
57,49
63,47
66,52
endlocations
CHANGEMONEY
receiver=Germans
amount=-20
PLAYWAVEFILE
SMALLEXP.WAV
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=Heavy Cavalry
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
68,32
70,50
60,56
49,49
64,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=16
@THEN
CREATEUNIT
unit=Heavy Cavalry
owner=Christian Kingdoms
veteran=no
homecity=none
locations
24,44
20,40
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=12
@THEN
CREATEUNIT
unit=Heavy Cavalry
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
12,80
16,76
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=15
@THEN
TEXT
Sire, one of our Bishops asked for our
support to found a new monastery. Our gift
of 20 Gold was gladly accepted.
ENDTEXT
CREATEUNIT
unit=Longship
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
37,19
29,17
endlocations
CHANGEMONEY
receiver=Germans
amount=-20
PLAYWAVEFILE
CATHEDRL.WAV
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Camel Riders
owner=Barbarians
veteran=yes
homecity=none
locations
32,124
33,125
34,126
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Beduins
owner=Barbarians
veteran=yes
homecity=none
locations
19,123
7,129
2,126
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=7
@THEN
CREATEUNIT
unit=Beduins
owner=Barbarians
veteran=yes
homecity=none
locations
121,113
124,100
123,107
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=10
@THEN
CREATEUNIT
unit=Light Cavalry
owner=Barbarians
veteran=yes
homecity=none
locations
123,79
120,92
124,90
endlocations
@ENDIF

@IF
RANDOMTURN
denominator=8
@THEN
CREATEUNIT
unit=Mounted Archers
owner=Barbarians
veteran=yes
homecity=none
locations
120,92
124,90
123,79
endlocations
@ENDIF

@IF
UNITKILLED
unit=Impassable
attacker=ANYBODY
defender=Germans
@THEN
TEXT
Sire, strangers came in our town, they took our money
and burned our houses to the ground. Where were your
knights to protect us?
ENDTEXT
CHANGEMONEY
receiver=Germans
amount=-30
PLAYWAVEFILE
CIVDISOR.WAV
@ENDIF

@IF
UNITKILLED
unit=Impassable
attacker=ANYBODY
defender=Germans
@THEN
TEXT
Sire, the survivors of the plunderings are now homeless.
They arrive in Magdeburg and beg for new land.
ENDTEXT
CREATEUNIT
unit=Serfs
owner=Germans
veteran=no
homecity=none
locations
55,29
endlocations
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=Motte and Bailey
attacker=Germans
defender=ANYBODY
@THEN
TEXT
A motte and bailey castle of hostile nobles was plundered and destroyed.
The survivors arrive in Mainz, where they agree to serve you, Sire!
ENDTEXT
CREATEUNIT
unit=Knights
owner=Germans
veteran=no
homecity=none
locations
44,38
endlocations
CHANGEMONEY
receiver=Germans
amount=70
PLAYWAVEFILE
SWRDHORS.WAV
@ENDIF

@IF
UNITKILLED
unit=Caravan
attacker=ANYBODY
defender=Fatimids
@THEN
TEXT
Saracen caravan was captured and numerous goods
were stolen by its new owners!
ENDTEXT
CREATEUNIT
unit=Caravan
owner=TRIGGERATTACKER
veteran=no
homecity=Aachen
locations
116,116
92,104
79,97
55,95
38,38
36,78
29,47
26,26
41,101
endlocations
CHANGEMONEY
receiver=Fatimids
amount=-50
PLAYWAVEFILE
DIESEL.WAV
@ENDIF

@IF
TURN
turn=0
@THEN
TEXT
^955 AD. For decades Central Europe suffers from attacks of
Magyar riders, who bring death and terror into the Christian
territories, but now the rule of King Otto I seems strong
enough to resist the heathen plunderers openly.
^The German forces prepare to meet the invaders on the
Lechfeld, near Augsburg, for the decisive battle.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
34,34
endlocations
PLAYWAVEFILE
NEWGOVT.WAV
@ENDIF

@IF
TURN
turn=0
@THEN
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
33,45
endlocations
@ENDIF

@IF
TURN
turn=0
@THEN
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
29,47
endlocations
@ENDIF

@IF
TURN
turn=0
@THEN
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
19,47
endlocations
@ENDIF

@IF
TURN
turn=0
@THEN
CREATEUNIT
unit=Urban Guards
owner=English
veteran=yes
homecity=none
locations
22,8
endlocations
@ENDIF

@IF
TURN
turn=0
@THEN
CREATEUNIT
unit=Urban Guards
owner=English
veteran=yes
homecity=none
locations
24,12
endlocations
@ENDIF

@IF
TURN
turn=7
@THEN
TEXT
962 AD. Otto I, called "the Great" after his victory
over the Magyars is crowned as emperor of the Holy Roman
Empire in Rome. He receives valuable gifts from all parts
of the Christian hemisphere...
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
33,51
endlocations
CHANGEMONEY
receiver=Germans
amount=200
PLAYWAVEFILE
NEWGOVT.WAV
@ENDIF

@IF
TURN
turn=14
@THEN
TEXT
969 AD. In Egypt begins the rule of the Fatimid dynasty.
The Fatimids found Cairo as their capital in the same year.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
34,56
endlocations
PLAYWAVEFILE
DIESEL.WAV
@ENDIF

@IF
TURN
turn=25
@THEN
TEXT
Ca. 980 AD. Under Eric the Red Vikings begin to settle
on Greenland.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
34,64
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
987 AD. In the Franconian empire the noble house of the
Capetians seizes the crown, but the still weak central
power is not able to stop the numerous feuds between
the Franconian Aristocrates.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=English
veteran=yes
homecity=none
locations
30,28
endlocations
PLAYWAVEFILE
NEWGOVT.WAV
@ENDIF

@IF
TURN
turn=33
@THEN
TEXT
988 AD. Vladimir, grand duke of Kiev converts to Christianity.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=English
veteran=yes
homecity=none
locations
28,31
endlocations
PLAYWAVEFILE
CATHEDRL.WAV
@ENDIF

@IF
TURN
turn=42
@THEN
TEXT
997 AD. King Stephan I. of the Magyars changes over to
Christianity.
ENDTEXT
CREATEUNIT
unit=Ram
owner=Franks
veteran=yes
homecity=none
locations
37,77
36,76
endlocations
PLAYWAVEFILE
CATHEDRL.WAV
MAKEAGGRESSION
who=Franks
whom=Christian Kingdoms
@ENDIF

@IF
TURN
turn=42
@THEN
CREATEUNIT
unit=Halberdiers
owner=Franks
veteran=yes
homecity=none
locations
37,77
36,76
endlocations
MAKEAGGRESSION
who=Christian Kingdoms
whom=Franks
@ENDIF

@IF
TURN
turn=42
@THEN
CREATEUNIT
unit=Siege Tower
owner=Franks
veteran=yes
homecity=none
locations
35,77
37,79
endlocations
@ENDIF

@IF
TURN
turn=42
@THEN
CREATEUNIT
unit=Halberdiers
owner=Franks
veteran=yes
homecity=none
locations
35,77
37,79
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
^Ca. 1000 AD. Viking Longboats under Leif Ericson reach
North America.
^At the same time Sancho III of Navarre begins his rule.
During the next years he subdues Aragon, seizes control
over Castile and negotiates with Len to unify the north
of Spain under his rule.
^Also ca. 1000 a new Christian movement begins to develop,
at first mainly in the abbey of Cluny in Burgund. These
so-called Cluniac reformists criticise the established
Catholic Church because of its enourmous wealth, and
demand a return to old Christian values.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=English
veteran=yes
homecity=none
locations
26,26
endlocations
PLAYWAVEFILE
STR.WAV
@ENDIF

@IF
TURN
turn=61
@THEN
TEXT
1016 AD. Canute the Great becomes King of England, later he
rules also over Denmark and Norway.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
29,77
endlocations
PLAYWAVEFILE
NEWGOVT.WAV
@ENDIF

@IF
TURN
turn=64
@THEN
TEXT
1019AD. Jaroslav the Wise, King of Kiev, begins a reign that
will witness the codification of Russian law and the construction
of cities, churches, and schools throughout his land.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=English
veteran=yes
homecity=none
locations
18,32
endlocations
CHANGEMONEY
receiver=Germans
amount=-200
PLAYWAVEFILE
CATHEDRL.WAV
@ENDIF

@IF
TURN
turn=69
@THEN
TEXT
1024 AD. When Conrad II. becomes King of Germany, the time
of the Ottones is over...
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
29,47
endlocations
@ENDIF

@IF
TURN
turn=70
@THEN
TEXT
1025 AD. Boleslav the Brave proclaims himself King of Poland,
declaring his country independant of the Holy Roman Empire.
ENDTEXT
CREATEUNIT
unit=Urban Guards
owner=Franks
veteran=yes
homecity=none
locations
26,72
endlocations
@ENDIF

@IF
TURN
turn=76
@THEN
TEXT
1031. The Ommeyad Caliphate of Crdoba, disintegrates into
several small realms, a favorable circumstance for the
Christian Reconquista of Moorish areas of Spain.
ENDTEXT
@ENDIF

@IF
TURN
turn=80
@THEN
TEXT
1035. After of death the Sancho III its realm is divided
again into separate kingdoms, the division obstructs the
continuing Reconquista. However, Ferdinand I. of Castile
is able to conquer Lon only two years later.
ENDTEXT
PLAYWAVEFILE
FEEDBK03.WAV
@ENDIF

@IF
TURN
turn=98
@THEN
TEXT
1053. The Normans under Robert Guiscard conquer in constant
fights against Byzantines, Arabs and Papal forces their own
kingdom in Southern Italy.
ENDTEXT
CREATEUNIT
unit=Trebuchet
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
59,97
60,100
59,101
58,100
endlocations
PLAYWAVEFILE
SWORDFGT.WAV
MAKEAGGRESSION
who=Christian Kingdoms
whom=Germans
@ENDIF

@IF
TURN
turn=98
@THEN
CREATEUNIT
unit=Siege Tower
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
59,97
60,100
59,101
58,100
endlocations
MAKEAGGRESSION
who=Germans
whom=Christian Kingdoms
@ENDIF

@IF
TURN
turn=98
@THEN
CREATEUNIT
unit=Billmen
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
59,97
60,100
59,101
58,100
endlocations
MAKEAGGRESSION
who=Byzantines
whom=Christian Kingdoms
@ENDIF

@IF
TURN
turn=98
@THEN
CREATEUNIT
unit=Billmen
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
59,97
60,100
59,101
58,100
endlocations
MAKEAGGRESSION
who=Christian Kingdoms
whom=Byzantines
@ENDIF

@IF
TURN
turn=98
@THEN
CREATEUNIT
unit=Duke
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
59,97
60,100
59,101
58,100
endlocations
MAKEAGGRESSION
who=Christian Kingdoms
whom=Fatimids
@ENDIF

@IF
TURN
turn=99
@THEN
TEXT
1054. Final Schism (Division) between the Roman-Catholic
Church of Western Europe and the Greek-Orthodox Church
of Byzantium.
ENDTEXT
CREATEUNIT
unit=Trebuchet
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
61,95
64,96
63,93
64,94
endlocations
@ENDIF

@IF
TURN
turn=99
@THEN
CREATEUNIT
unit=Duke
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
61,95
64,96
63,93
64,94
endlocations
MAKEAGGRESSION
who=Ommeyads
whom=Christian Kingdoms
@ENDIF

@IF
TURN
turn=99
@THEN
CREATEUNIT
unit=Billmen
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
61,95
64,96
63,93
64,94
endlocations
MAKEAGGRESSION
who=Christian Kingdoms
whom=Ommeyads
GIVETECHNOLOGY
receiver=English
technology=93
@ENDIF

@IF
TURN
turn=105
@THEN
CREATEUNIT
unit=Duke
owner=English
veteran=yes
homecity=none
locations
10,16
10,18
11,15
endlocations
MAKEAGGRESSION
who=Christian Kingdoms
whom=English
CHANGETERRAIN
terraintype=5
maprect
54,110,54,110,54,110,54,110
GIVETECHNOLOGY
receiver=Franks
technology=92
@ENDIF

@IF
TURN
turn=106
@THEN
TEXT
1061. The Normans take Sicily.
ENDTEXT
CREATEUNIT
unit=Trebuchet
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
54,110
55,111
55,109
56,108
endlocations
MAKEAGGRESSION
who=Christian Kingdoms
whom=English
GIVETECHNOLOGY
receiver=English
technology=61
@ENDIF

@IF
TURN
turn=106
@THEN
CREATEUNIT
unit=Trebuchet
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
54,110
55,111
55,109
56,108
endlocations
@ENDIF

@IF
TURN
turn=106
@THEN
CREATEUNIT
unit=Duke
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
54,110
55,111
55,109
56,108
endlocations
@ENDIF

@IF
TURN
turn=106
@THEN
CREATEUNIT
unit=Trebuchet
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
52,110
50,110
49,109
50,108
endlocations
@ENDIF

@IF
TURN
turn=106
@THEN
CREATEUNIT
unit=Trebuchet
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
52,110
50,110
49,109
50,108
endlocations
@ENDIF

@IF
TURN
turn=106
@THEN
CREATEUNIT
unit=Pikemen
owner=Christian Kingdoms
veteran=yes
homecity=none
locations
52,110
50,110
49,109
50,108
endlocations
@ENDIF

@IF
TURN
turn=111
@THEN
TEXT
^EVENTSCHANGE
^
^1066. William, Duke of Normandy, begins his struggle for the
English crown. After his army crossed the channel he defeats
his opponent Harold in the battle at Hastings. William, soon
called "the Conqueror", becomes new King of England.
^
^Please, save the game now and change the events files. See
Readme file for details.
ENDTEXT
CREATEUNIT
unit=Duke
owner=English
veteran=yes
homecity=none
locations
10,16
10,18
11,15
endlocations
GIVETECHNOLOGY
receiver=Fatimids
technology=21
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=61
receiver=English
@THEN
CREATEUNIT
unit=Duke
owner=English
veteran=yes
homecity=none
locations
26,42
27,41
22,44
24,42
28,40
28,38
20,42
29,41
endlocations
MAKEAGGRESSION
who=English
whom=Christian Kingdoms
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=7
receiver=ANYBODY
@THEN
TEXT
Roman Bridges were forgotten only to be reinvented centuries later.
ENDTEXT
CREATEUNIT
unit=Serfs
owner=TRIGGERRECEIVER
veteran=yes
homecity=none
locations
38,38
29,47
26,26
91,73
52,88
11,101
116,116
105,131
endlocations
CHANGEMONEY
receiver=TRIGGERRECEIVER
amount=50
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=26
receiver=ANYBODY
@THEN
TEXT
The first Engineer Guild gives its owners a free Master Engineer.
ENDTEXT
CREATEUNIT
unit=Master Engineers
owner=TRIGGERRECEIVER
veteran=no
homecity=none
locations
38,38
29,47
26,26
91,73
52,88
11,101
116,116
105,131
endlocations
JUSTONCE
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=12
receiver=ANYBODY
@THEN
TEXT
A new feudal legal code gives the monarch greater power over his subjects.
Royal law now allows the use of a united coinage.
ENDTEXT
JUSTONCE
GIVETECHNOLOGY
receiver=TRIGGERRECEIVER
technology=84
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=35
receiver=ANYBODY
@THEN
TEXT
Knights will be the main strike force in the European armies for many years from now.
ENDTEXT
CREATEUNIT
unit=Knights
owner=TRIGGERRECEIVER
veteran=yes
homecity=none
locations
38,38
29,47
26,26
91,73
52,88
11,101
116,116
105,131
endlocations
JUSTONCE
@ENDIF

@IF
RANDOMTURN
denominator=75
@THEN
TEXT
Storms near the Iberian coast
ENDTEXT
PLAYWAVEFILE
STR.WAV
CHANGETERRAIN
terraintype=10
maprect
31,83,37,83,37,109,31,109
@ENDIF

@IF
RANDOMTURN
denominator=65
@THEN
TEXT
Massive storms in Eastern Mediterranean
ENDTEXT
PLAYWAVEFILE
STR.WAV
CHANGETERRAIN
terraintype=10
maprect
93,107,103,107,103,121,93,121
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
Fierce storms in the Atlantic
ENDTEXT
PLAYWAVEFILE
STR.WAV
CHANGETERRAIN
terraintype=10
maprect
0,26,10,26,10,66,0,66
@ENDIF

@IF
UNITKILLED
unit=Mercenary Camp
attacker=Germans
defender=Christian Kingdoms
@THEN
TEXT
Swiss mercenaries available for hire in Konstanz
ENDTEXT
CREATEUNIT
unit=Halberdiers
owner=Germans
veteran=yes
homecity=none
locations
44,54
48,50
endlocations
CHANGEMONEY
receiver=Germans
amount=-150
@ENDIF

@IF
UNITKILLED
unit=Mercenary Camp
attacker=Germans
defender=Barbarians
@THEN
TEXT
Saracen mercenaries available for hire, your Majesty
ENDTEXT
CREATEUNIT
unit=Light Cavalry
owner=Germans
veteran=yes
homecity=none
locations
116,116
105,131
116,100
120,84
92,104
55,95
51,67
43,75
44,54
endlocations
CHANGEMONEY
receiver=Germans
amount=-120
@ENDIF

@IF
RANDOMTURN
denominator=50
@THEN
TEXT
This year the winter in the Alps was so atrocious that the resulting avalanches covered all
the mountain passes and killed many unfortunate soldiers camped nearby!!
ENDTEXT
JUSTONCE
CHANGETERRAIN
terraintype=5
maprect
43,57,47,57,47,59,43,59
@ENDIF

@ENDEVENTS
